<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Kosmodrom: Zero Vector (C64) Devlog - itch.io</title><link>https://basheclipse.itch.io/kosmodromzv</link><description>A chaotic physics-based space shooter written in Assembly.</description><item><guid>https://basheclipse.itch.io/kosmodromzv/devlog/1480890/dirty-release-incoming</guid><title>Dirty Release Incoming.</title><link>https://basheclipse.itch.io/kosmodromzv/devlog/1480890/dirty-release-incoming</link><pubDate>Sun, 05 Apr 2026 17:36:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The time is coming. Soon, I’ll be releasing my game in proper dirty style, the way it’s meant to be. Just raw code, retro chaos, and underground vibes. Fans/testers will get 5.25” disks. Rest: d...</p>]]></description></item><item><guid>https://basheclipse.itch.io/kosmodromzv/devlog/1479821/custom-tools-xum-floppy-drives-my-retro-workflow</guid><title>Custom Tools, XUM &amp; Floppy Drives: My Retro Workflow</title><link>https://basheclipse.itch.io/kosmodromzv/devlog/1479821/custom-tools-xum-floppy-drives-my-retro-workflow</link><pubDate>Sat, 04 Apr 2026 11:45:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Pixels meet magnetic disk. Writing the Kosmodrom: Zero Vector demo to a real 5.25” floppy drive! Using my own custom menu wrapper for OpenCBM to speed up the burning process and avoid typing command...</p>]]></description></item><item><guid>https://basheclipse.itch.io/kosmodromzv/devlog/1479085/my-retro-dev-battlestation-c64-rpi</guid><title>My Retro Dev BattleStation! 🕹️ C64 + RPi</title><link>https://basheclipse.itch.io/kosmodromzv/devlog/1479085/my-retro-dev-battlestation-c64-rpi</link><pubDate>Fri, 03 Apr 2026 15:51:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Testing new levels on the real C64 hardware! I should probably get some sleep eventually, but the SID music is just too damn catchy. :) P.S. Massive shoutout to larkadiusz and dawidwozipiwo for supply...</p>]]></description></item><item><guid>https://basheclipse.itch.io/kosmodromzv/devlog/1478376/road-to-release-new-levels</guid><title>Road to Release: New Levels!</title><link>https://basheclipse.itch.io/kosmodromzv/devlog/1478376/road-to-release-new-levels</link><pubDate>Thu, 02 Apr 2026 21:54:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I’ve added new levels from 2-9, plus 3 additional levels. I’ve fixed an incorrect point count. The smooth transition between levels has been modified. I’m thinking about the final touches. Behin...</p>]]></description></item></channel></rss>